| LicenseSpring C++ SDK 7.27.0 Easily add Software Licensing to your application

LicenseSpring::FloatingClient Member List

This is the complete list of members for LicenseSpring::FloatingClient, including all inherited members.

BaseManager(Configuration::ptr_t config, LicenseStorage::ptr_t storage=nullptr) | LicenseSpring::BaseManager |
BaseManager(const BaseManager &)=delete | LicenseSpring::BaseManager |
borrowLicense(const std::string &id, const std::string &borrowEndDateTime=std::string()) | LicenseSpring::FloatingClient |
clearLocalStorage() | LicenseSpring::BaseManager |
create(Configuration::ptr_t config, LicenseStorage::ptr_t storage=nullptr) | LicenseSpring::FloatingClient | static
currentConfig() const | LicenseSpring::BaseManager |
dataLocation() const | LicenseSpring::BaseManager |
FloatingClient(Configuration::ptr_t config, LicenseStorage::ptr_t storage) | LicenseSpring::FloatingClient |
getCurrentLicense() | LicenseSpring::BaseManager |
getProductDetails() | LicenseSpring::BaseManager |
getServerInfo() | LicenseSpring::FloatingClient |
isOnline(bool throwExceptions=false) const | LicenseSpring::FloatingClient |
licenseFileName() const | LicenseSpring::BaseManager |
licenseFilePath() const | LicenseSpring::BaseManager |
m_config | LicenseSpring::BaseManager | protected
m_currentLicense | LicenseSpring::BaseManager | protected
m_dataHandler | LicenseSpring::BaseManager | protected
m_pLicenseService | LicenseSpring::BaseManager | protected
operator=(const BaseManager &)=delete | LicenseSpring::BaseManager |
ptr_t typedef | LicenseSpring::FloatingClient |
reconfigure(Configuration::ptr_t config) | LicenseSpring::BaseManager |
registerLicense(const std::string &id, const LicenseID &licenseID=LicenseID()) | LicenseSpring::FloatingClient |
reloadLicense() | LicenseSpring::BaseManager |
reset() | LicenseSpring::BaseManager | protected
setDataLocation(const std::wstring &path) | LicenseSpring::BaseManager |
setLicenseFileName(const std::wstring &name) | LicenseSpring::BaseManager |
unregisterLicense(const std::string &id, const LicenseID &licenseID=LicenseID()) | LicenseSpring::FloatingClient |
~BaseManager() | LicenseSpring::BaseManager | virtual
~FloatingClient() override | LicenseSpring::FloatingClient |